#ifndef __AW_SELECTPLANESCENARIO
#define __AW_SELECTPLANESCENARIO

class AW_SelectPlaneScenario : public AW_SelectScenario {
	
public:
	AW_SelectPlaneScenario();
	AW_SelectPlaneScenario(FILE *fp);

	virtual ~AW_SelectPlaneScenario(); 

	virtual bool load(FILE *fp);
	virtual bool save(FILE *fp);

	virtual bool is_a(char *c);
	virtual bool is_a(Symbol *c);

	virtual int selection_get_num(void);
	virtual bool set_selected(int name,float *cx,float *cy,float *cz,
									   float *cpx,float *cpy,float *cpz);

	virtual void draw(void);

	float get_sizex(void) {return sizex;};
	float get_sizez(void) {return sizez;};

protected:
	float sizex,sizez;
	float r,g,b;

private:

}; /* AW_SelectPlaneScenario */ 

#endif

